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Devlog
Submission to DAE Game Projects 2026
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[Gp36]PeckNSend
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Devlog
Devlog 5: Getting the gameloop
March 24, 2026
by
CasperDeWeirt
In week 2 of the production sprint, the team is still hard at work to remake the game loop and get the right assets in the right place. Art: The art team has been continuing the effort to create the f...
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Devlog 4: Start production sprint
March 17, 2026
by
CasperDeWeirt
After four weeks of prototyping and playing around with our original idea, we have finally started on the production sprint. After the team put our heads together and divided tasks, we got started on...
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Devlog3: Last prototyping and Demo
March 10, 2026
by
CasperDeWeirt
For this week we had to focus on finishing our sepperate prototypes and combine them into a working demo. The coding team worked hard on making the demo work for multiple platers, while the artist foc...
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Devlog 2: Prototyping
March 02, 2026
by
CasperDeWeirt
This week we continued on our art bible, improved our mechanics and started on our initial prototype. Mechanics: In our game, birds need to catch mail that flies out of a truck and deliver it to mailb...
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Devlog 1: Research and prototyping
February 23, 2026
by
CasperDeWeirt
2
Intro: Hello, reader, welcome to our Game assignment for the course Game projects at DAE. We will be working on this game with a team of 6 DAE student. The team consists of 3 artists: Xae Thode, Elina...
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